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Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions .
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns , up to 18 total. Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep , gaining Health and Duration. Level 9: Wards in the river are also Deep .
Treasure HunterUnique takedowns grant additional gold the first time they are collected.
Relentless HunterUnique takedowns grant permanent out of combat MS .
Ultimate HunterUnique takedowns grant permanent cooldown reduction on your Ultimate.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
BarrierGain a brief Shield.
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
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Doran's Blade450gGood starting item for attackers
Health Potion50gConsume to restore Health over time
Gluttonous Greaves1,000gIncreases Attack Damage based on maximum Mana
Kraken Slayer3,000g45 Attack Damage 40% Attack Speed 4% Move Speed Bring It Down Every third Attack deals bonus physical damage On-Hit , increased based on their missing Health.›
Blade of The Ruined King3,200gDeals damage based on target's Health, can steal Move Speed›
Terminus3,000gKill minions periodically to heal and grant gold to a nearby ally
Death's Dance3,300g60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds d…
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Experimental Hexplate3,000gIncreases maximum Mana as Mana is spent
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Death's Dance3,300g60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds d…
Experimental Hexplate3,000gIncreases maximum Mana as Mana is spent
Death's Dance3,300g60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds d…
Jak'Sho, The Protean3,200g350 Health 45 Armor 45 Magic Resist Voidborn Resilience After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.
Experimental Hexplate3,000gIncreases maximum Mana as Mana is spent
Thresh61.5%26
Lulu56.3%32
Yuumi55.6%99
Leona54.2%24
Senna53.1%32
PWhenever an enemy champion dies that Katarina has damaged recently, her remaining ability cooldowns are dramatically reduced. If Katarina picks up a Dagger, she uses it to slash through all nearby enemies, dealing magic damage.
QKatarina throws a Dagger at the target that then bounces to nearby enemies before ricocheting onto the ground.
WKatarina gains a burst of Move Speed, tossing a Dagger into the air directly above herself.
EKatarina blinks to the target, striking it if its an enemy, or striking the nearest enemy otherwise.
RKatarina becomes a flurry of blades, dealing massive magic damage while she channels to the 3 nearest enemy champions.