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Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Resolve
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
FlashTeleports you a short distance toward your cursor.
SmiteDeals true damage to a monster or minion.
GhostGain Move Speed and ignore unit collision for the duration.
SmiteDeals true damage to a monster or minion.
FlashTeleports you a short distance toward your cursor.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
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Gustwalker Hatchling450gJungle Companions Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungl…
Ionian Boots of Lucidity900gIncreases Move Speed and Cooldown Reduction
Iceborn Gauntlet2,900gHigh Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.›
Protoplasm Harness2,600g600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain 0 maximum Health for 5 seconds, then heal 0 Health over the durat…›
Knight's Vow2,300gPartner with an ally to protect each other
Frozen Heart2,500gMassively increases Armor and slows enemy basic attacks
Protoplasm Harness2,600g600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain 0 maximum Health for 5 seconds, then heal 0 Health over the durat…
Redemption2,300gActivate to heal allies and damage enemies in an areaNot enough data yet.
Frozen Heart2,500gMassively increases Armor and slows enemy basic attacks
Protoplasm Harness2,600g600 Health 20 Ability Haste Lifeline (0s) Taking damage that would reduce your Health below 30% causes you to gain 0 maximum Health for 5 seconds, then heal 0 Health over the durat…
Redemption2,300gActivate to heal allies and damage enemies in an areaNo matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PSpellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.
QHeals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.
WPassively increase the Armor of Taric and any allied champion with Bastion. Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.
ETaric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.
RPulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.