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Precision
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS .
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed .
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste .
Legend: BloodlineTakedowns on enemies grant permanent Life Steal , up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Inspiration
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash . Hexflash : Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Cosmic Insight+ 18 Summoner Spell Haste + 10 Item Haste
Approach VelocityBonus MS towards nearby enemy champions that are movement impaired , increased for enemy champions that you impair.
Jack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste . Gain bonus Adaptive Force at 5 and 10 stacks.
FlashTeleports you a short distance toward your cursor.
SmiteDeals true damage to a monster or minion.
CleanseRemoves all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
FlashTeleports you a short distance toward your cursor.
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Scorchclaw Pup450gJungle Companions Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite . When fully grown, it completes your Jungl…
Health Potion50gConsume to restore Health over time
Gluttonous Greaves1,000gIncreases Attack Damage based on maximum Mana
Trinity Force3,333gTons of Damage›
Spear of Shojin3,100gReduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.›
Endless Hunger3,100g65 Attack Damage 5% Omnivamp 20% Tenacity Famine Gain Ability Haste based on your Bonus AD. Feast When a champion that you damaged recently dies, gain Omnivamp for a moderate durat…
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Mortal Reminder3,000gOvercomes enemies with high Health recovery and Armor
Maw of Malmortius3,100gGrants bonus Attack Damage when Health is low
Death's Dance3,300g60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds d…
Maw of Malmortius3,100gGrants bonus Attack Damage when Health is low
Guardian Angel3,200gPeriodically revives champion upon death
Lord Dominik's Regards3,300gOvercomes enemies with high health and armor
Death's Dance3,300g60 Attack Damage 50 Armor 15 Ability Haste Ignore Pain A percentage of damage taken is dealt to you over 3 seconds instead. Defy When a champion that you damaged within 3 seconds d…
Mortal Reminder3,000gOvercomes enemies with high Health recovery and ArmorNo matchup has reached 15games yet. A matchup's sample is split across every enemy champion in the lane, so it needs far more data than the overall stats do.
PEzreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
QEzreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
WEzreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
EEzreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
REzreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).